By popular request: it’s the worbla feather tutorial!!
For Tsukki’s Legend of Karasuno cosplay, I decided to go with a heavy crow motif, and what better way to do that than covering myself in feather armor? I ended up crafting close to 100 in total between the shield, gauntlet, and pauldrons, using a few different tweaks for different armor pieces. However all of my feathers were made in one of two ways: either by sandwiching worbla around foam for a very thick, large feather, or by stacking two pieces of worbla for a thinner but very sturdy feather that is thick enough to etch deep details into. Read on for these two methods!
Real Talk Tip to NA F/GOers For The Long Run: Make sure you have this:
A strong team of Casters, ideally including Single Target NPs.
A strong team of Lancers, ideally including Single Target NPs.
Servants that have Evasion/Invulnerability, Taunts, or both. David, specifically, can provide a full party one hit Evasion, so I recommend training him as well.
Casters counter Assassins and Lancers counter Archers. Why is this important? Enemy Assassins and Archers have a 3-charge gauge, the shortest in the game. They will NP every three turns. This is huge later on, when you fight bosses with 500k+ HP and in some cases with 1 million+ HP. Imagine trying to deplete 1 million HP with an NP coming at you every three turns. You WILL want maximum survivability, because no amount of DPS will help you avoid enemy NPs there.
You’ll want to be able to freely redirect and nullify enemy NPs as much as you possibly can. When you get sufficiently deep in the game, nullifying risk becomes impossible in many battles, and instead you minimize damage. You are going to EVENTUALLY take NPs, if a battle stretches out, so when that becomes the case, you want to have Class advantage at least. It can help you survive NPs and accelerate the damage process so you can actually win a fight at all.
not to get mad nerdy but I just discovered tabletopaudio.com and I’m fuckin losing it
this person (people?) goes about making 10 minute long loopable ambient noise tracks for every imaginable setting (docks, taverns, forests, airships, spaceships, office buildings, sewers, EVERYTHING) and has over a hundred tracks to offer, and on top of that if none of them suit you there’s a huge feature called soundpad where you can mix and match from their set of hundreds of individual sound effects and music clips to make your own ambient background track
holy shit dudes
I did a little further reading on his about and the guy running this is just a dad with two kids who like playing tabletops with him and he had the composition and musical training to start making soundtracks for his games then decided to spread that to the world for absolutely free, he even welcomes you to use his tracks in your works (podcasts, videos etc) and is open to being hired for custom tracks
Hello. So one of my biggest complaints of the D&D 5e Player’s Handbook is that searching for spells is a bit of a pain. Even if you manage to obtain a pdf file of it, many of the spells’ titles are written l i k e th i s, making it quite difficult to search with the classic ctr-F.
Because of this, I created a pdf of all of the spells that are in the book, complete with a table of contents linked to them, so you can search the table of contents for your spell, and then zip to the spell you need. Very useful, if I’m allowed to say.
Behold. It is on dropbox, though you can view it (without the magical zipping) without a dropbox account.
Also, before you start inking reduce the transparency of your inking layer. That way if you’re actually inking on the sketch layer you can see that you are right away.
So I came up with this great idea for a fake beard using fiber mascara and I realized there were no tutorials out there for this already. So I made one myself. It works really well and is very realistic!!